# 绘制蛇
for i, segment in enumerate(self.snake):
color = DARK_GREEN if i == 0 else GREEN
rect = pygame.Rect(segment[0] * GRID_SIZE, segment[1] * GRID_SIZE, GRID_SIZE, GRID_SIZE)
pygame.draw.rect(self.screen, color, rect)
pygame.draw.rect(self.screen, BLACK, rect, 1)